Realtime:
3D/2D graphics for realtime applications;
events, installations, performance;
Sound reactive and interactive.

Multiscreen:
seamless 3D content for multiscreen applications including full dome (planetarium).

3D animation:
for cinema, TV, web.
specializing in effects;
particles, fluid simulations, smoke and pyro effects.
Andrew Quinn
3d animation
multi screen digital content
realtime 3d/2d projections for events
digital effects